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Summer 07 – Usability – Wireframes
The wireframes or storyboards can be found here. After nailing down the navigation (this doesn’t mean it is not constantly evolving), the next step is to make stetches of how the navigation is supposed to look. In this revision, I decide for the creation of neighborhoods, that will allow an easier loading time ...
read more »Summer 07 – Usability – Purely interactive
Aside from the movie websites I explored in the previous competitive analysis, there are other additional websites I’ll break down here. The following websites are not movie websites, but mini-game websites. Their sole purpose is to interact with a complex world that appears to be senseless at first hand, but ...
read more »Marc The Crab: Episode 2 (Say it!!)
“The Crab is now dancing… Say it! Say it!” That was me, and the gracious way I direct my friends into saying their lines. Marc The Crab: Episode 2 has footage taken of an outing to the East Bay during the Fire Festival. We didn’t get our tickets in time, so we ended up at […]
read more »Summer 07 – Usability – Characters
Check out the Character prototypes here. Parallel to the developement of the information architecture, I’m also designing different characters that, even though many of them are secondary in the website, they are still just as important in the creation of the different episodes. I’m attaching a PDF that ...
read more »Summer 07 – Usability – Information Architecture
One of the most important things is to define what is going to be inside the website. You can find the Information Architecture either in this PDF or posted below. This is a breakdown of all the sections: 1. Character House a) Tour of the house – The user gets invited to an MTV cribs […]
read more »Summer 07 – Usability – Competitive Analysis
I’ve been exploring many websites lately that are either featuring movies, or other media that focuses on entertainment and branding. I’ll be attaching the pdf that summarizes my competitive analysis. Here is the link to the Compettive Analysis. I realize the most important thing my website should include ...
read more »Summer 07 – Usability – Project Objective (redefining it)
After looking at my project once more, and expanding my competitive analysis, I realize I should be doing a movie website instead of an interactive CD-ROM. The movie website is a well-defined genre that will allow the user to understand the product better, will stray from the “game” tendency CD-ROMs tend ...
read more »Summer 07 – Usability – Mantis navigation story.
I’m exploring the possibility of making the mantis interactive CD-Rom be more like a game. In this game, the user would receive suggestions made by the system that will unify the experience. As I modified my thesis’ proposal, I added the game as a way of consolidating the mantis world. This is what I came ...
read more »Summer 07 – Usability – User archetypes
The following are the user archetype profiles I’ve created to understand my audience better. These are the Mantis User Archetypes. The first three ones are based on my primary users: college kids and older geeky fans. My example for a secondary user is an employer, while my tertiary user is an investor. -Alex
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