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Summer 07 – Usability – Project Objective (redefining it)

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After looking at my project once more, and expanding my competitive analysis, I realize I should be doing a movie website instead of an interactive CD-ROM. The movie website is a well-defined genre that will allow the user to understand the product better, will stray from the “game” tendency CD-ROMs tend ...

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Summer 07 – Usability – Mantis navigation story.

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I’m exploring the possibility of making the mantis interactive CD-Rom be more like a game. In this game, the user would receive suggestions made by the system that will unify the experience. As I modified my thesis’ proposal, I added the game as a way of consolidating the mantis world. This is what I came ...

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Summer 07 – Usability – User archetypes

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The following are the user archetype profiles I’ve created to understand my audience better. These are the Mantis User Archetypes. The first three ones are based on my primary users: college kids and older geeky fans. My example for a secondary user is an employer, while my tertiary user is an investor. -Alex

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